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Tiye Q
State War Academy Caldari State
0
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Posted - 2012.01.21 17:44:00 -
[1] - Quote
Grey Azorria wrote:Lord Vega wrote:Your accomplishments amuses me, seeing you cant argument for why you are doing this :D
fyi: threadnaughts and drama made by you. Well not sure about you, but I cant argument about anything, and read the first post, the reasons are spelled out there. (for the sake of the lazy/stupid) - hi-sec incursions create a huge reward with almost no risk, any comparable levels of income have a much higher amount of risk attached to them. In addition, the isk from incursions comes from thin air(space?) most other ways to earn isk transfer it from player to player. This is compounded by the fact that the mechanics involving the mothership and despawning incursions are broken, allowing the most profitable sites to be farmed for isk 23/7. This is bad and it should stop, but CCP are waiting for the summer expantion to do anything about them (and even then, probably not enough). Therefore it falls upon the denizens of C&P to be a stopgap measure, the tears are just a bonus. either that or simply just for lulz. 
Not true. Try running an incursion (anywhere, hi/lo/null) with no logi. Almost no risk is soloing a level 4 with a local tank. Vanguard sites require 2-3 logi pilots. No logi means you have a 100% chance of losing your ships. There is plenty of risk there, and this is not to mention that most people will be meeting their logi pilots for the first time in a pickup fleet. Another risk.
I have seen grand displays of cognitive dissonance displayed by those who have nothing but hate in their heart for incursions and incursion runners.
Those who are currently griefing, etc... do not have the mental fortitude or dexterity to keep their efforts up. Generally if you hold up something else that is shiny, it will get their attention. This happened previously with lvl 4 missions, wh's, and ice.... |

Tiye Q
State War Academy Caldari State
0
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Posted - 2012.01.21 18:11:00 -
[2] - Quote
Lysaeus wrote:Yeah, picking up bad logi or joining a griefer fleet is a risk because you aren't careful and fly with people you trust. But it's a risk exactly the same way getting hit by a terrible driver the second you step out your front door is a risk. Drunk/bad/griefer logi/fc does not count. Try again.
you clearly missed the point (risk) of actually having to have a logi....but I digress
Hi-Sec Incursions are not a zero risk venture.
Hi-Sec Incursions are not breaking the EVE economy.
Incursion griefers/haters are exhibiting a mass hysteria/mob mentality right now.
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Tiye Q
State War Academy Caldari State
0
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Posted - 2012.01.21 18:18:00 -
[3] - Quote
Mikal Red wrote:Tiye Q wrote: Not true. Try running an incursion (anywhere, hi/lo/null) with no logi.
The flaw in that argument is this is a MMO. i.e. you play with others.
I'm going to give you the opportunity to expand on that logic, since every MMO has PvE and PvP content. Incursions are clearly a PVE addon, that encourages multiple players to band together in a PvE experience. No logi ships in an incursion spells instant death for the dps ships. Meaning that there is risk. |

Tiye Q
State War Academy Caldari State
2
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Posted - 2012.01.23 05:24:00 -
[4] - Quote
Dograzor wrote:I fully endorse this service/product/suggestion or w/e it is, more tears more fun. Leetist bears must be reminded again that there should be significant risk for significant rewards. 
...another grand display of cognitive dissonance.
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Tiye Q
State War Academy Caldari State
2
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Posted - 2012.01.23 05:52:00 -
[5] - Quote
Endeavour Starfleet wrote: Otherwise BTL and TDF leadership will just wait you out and wont lose much support among the members.
That is going to happen regardless.
This latest exercise in hi-sec griefing won't stand the test of time. It will fade.
Someone should point out that while the so-called "tear extractors" are carrying the flag of "internet spaceship economists, and incursions are free isk, and the game should be played with a certain level of risk because I said so,etc..." they are happily making lots of isk killing mom sites. Apparently that piece of information has gone unnoticed or intentionally ignored by both sides.
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Tiye Q
State War Academy Caldari State
2
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Posted - 2012.01.23 06:50:00 -
[6] - Quote
Ispia Jaydrath wrote:
I like how incursion runners always think there's a profit motive behind things, though. It's a fascinating insight into a very alien mindset.
This latest interdiction has nothing to do with profit. It's about tear extraction. Nothing more, nothing less.
We all know how incursions work. We know that incursions cannot be completed by the solo pilot with a local tank. Incursions require coordination from FC's, logis, and dps. A failure of one (usually logi) can be catastrophic.
An internet spaceship messiah, decided that incursions pay too much isk, and there is not enough risk involved. That logical fallacy has cascaded into the current mob mentality that is currently called "grief the bears".
What is really unfortunate, is that the messianic complexes in charge of "grief the bears" (the rest are just lemmings) could have used this time and energy to conquer sections of 0.0 and gain very valuable space. Or they could have put together a combined effort to siege a few C5s or C6s. However, that would require real risk... |

Tiye Q
State War Academy Caldari State
2
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Posted - 2012.01.23 07:07:00 -
[7] - Quote
Callous Jade wrote:
You know there is an old saying that I think really applies to you. "Whenever a player leaves eve for wow, the average IQ of both games goes up."
I never said I would leave EVE. Nor have I ever, nor will I ever play WoW. I don't even know how you made that incredible leap of logic. |

Tiye Q
State War Academy Caldari State
5
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Posted - 2012.01.23 17:39:00 -
[8] - Quote
Hans Jagerblitzen wrote:The bottom line is that all of these incessant arguments about "carebears" vs "griefers" stem from broken mechanics across every area of space.
In the end, those who feel the need to shut down Incursions to prevent "excessive carebear wealth" are doing so because it is currently more fun than whatever game play their home space provides. Fix lowsec, Fix nullsec, and the griefers will fight more interesting wars elsewhere and leave highsec dwellers to their own devices, to collect and polish their shiny ships in peace.
This is no different than the Goon ice interdiction - its really just a symptom of broken nullsec mechanics. If the Goons had wars or challenges that were more entertaining in nullsec, they wouldn't bother with cheap ganks. This is clearly evident from Mitten's recent speech in Delve. Tear collecting is ultimately a filler activitiy.
No matter how vocal these players are on the forums, and no matter how much The Mittani uses the bully pulpit, the bottom line is that the vast majority of EvE players don't sign up to be involved with puppy kicking.
No matter how much it will be continued to be defended as such, griefing is not "what makes EvE awesome". The possibility for it to occur makes EvE unique amongst MMO's, but for most of us, it isn't what makes EvE fun.
Don't get me wrong - there are thousands of players who absolutely signed up to make the weak cry, scream, and wail - and engage in sheer sadistic pleasure wherever it is to be found. But these players are still a minority in the context of the greater game - no matter how much they puff their chests on the forums.
The idea that nullsec powers or those outside of high sec are somehow threatened by an isk faucet in the form of high sec incursions is pretty silly. The very players they chastise for being "risk-adverse" and "cowardly" simply because they live in empire space are not the type of players gaming the economy, or leveraging that accumulated wealth for some kind of massive in-game competitive advantage. Usually, they harm no one. Most of that isk goes to adding even fancier gear to existing blinged out ships.
The fact that players can engage in PvP within an incursion environment (which isn't even the case here - with incursions "griefing" actually just means completing the PvE scenario) is most certainly working-as-intended, as the wealth provided by them was designed to inspire some competitive conflict. It's a stretch to call this "unfair" when players do have mercenary options at their disposal.
Let's just call this what it is - tear collecting is tear collecting, and its not particularly badass as an "endgame" or "sandbox" activity. It's a way to achieve lulz and pass the time, and will disappear as soon as the root causes in nullsec and lowsec are fixed and experienced players decide to worry about their own battles rather than harassing those who simply like to run PvE content.
You are 100% correct, and I couldn't agree more. Thank you for bringing logic and reasoning to this matter.
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